The F1 Experience in Las Vegas: Cool, But Not $59 Cool


Key Points:

  • F1 X costs $59 and is a hands-on, interactive museum attraction with aesthetic appeal.

  • I loved the 4D race experience & museum - I learned a lot.

  • Some interactive activities were a bit "underbaked" or more likely to appeal to kids.

Few events in Las Vegas are more polarizing than the Las Vegas Grand Prix, which debuted in 2023 on its current circuit.

Admittedly, F1 has been nothing more than a mild annoyance to me.

I'm not a huge follower of the sport, and the traffic issues caused by the annual track setup/teardown aren't ideal.

That said, I placed a bet on last year's race (to make it interesting, obviously), tuned in, and have to say... It's a fun watch, and a great worldwide advertisement for Las Vegas as a destination.

I recently visited Grand Prix Plaza to check out F1 X, an interactive, museum-like attraction with artifacts, fun facts, cool visuals, and activities - some cool, some "gimmicky".

The entrance to Grand Prix Plaza, which is up a flight of stairs/escalator.

F1 X Cost & Logistics

Grand Prix Plaza is open annually from January to early October (they shut down in the months surrounding the race), and it's free to visit.

Free things to check out include the merchandise shop and Fuel & Fork restaurant & bar.

A couple of F1 cars are on display in the free areas, too.

A Formula One Car on display in the merch shop.
The Merch Shop

Fuel and Fork broadcasts race replays (and the occasional live event) on Sundays, and I was a bit surprised to see a full bar and folks in the restaurant watching something that had already happened.

Bar pricing is similar to what you'd find on the Strip, with $20+ cocktails, $12 wine, and $10 canned beer.

People sitting in the Fuel & Fork restaurant in front of a TV showing a race.

Now to the paid attractions. Grand Prix Plaza has 3 different experiences.

F1 Simulators: A video-game-like experience, the simulators allow you to get behind the wheel of a Formula One racecar for $10.

I skipped this, but they looked fun.

A row of racing simulators at Grand Prix Plaza.

F1 Drive: A go-kart experience, F1 Drive puts you behind the wheel of a car that goes up to 30 mph on a 22-turn track.

An 8-minute single race costs $37, 2 races are $69, and 3 will set you back $109.

From my vantage point of the outdoor portion of the track, it looked pretty sweet... but certainly not cheap.

Outdoor F1 Drive track at Grand Prix Plaza, which is on the actual racetrack.

F1 X: The Formula One Experience costs $59 and is an interactive museum experience (meaning, you're getting your hands dirty).

This is what I tackled. I figured a little education would do this F1 novice some good.

Note, too, that there are bundled ticketing packages that combine F1 X with go-karting for a slight discount ($89 for F1 X + 1 race, or $135 for F1 X + 3 races).

An F1 car sponsored by Camel, which is bright yellow.

F1 X Review

F1 X takes a tad over an hour, and it's guided, so you'll be with the same group as you move through the exhibits.

Some aspects of the experience were cool, insightful, and visually appealing, while others felt a bit more "surface level," or like they'd appeal less to adults and more to younger kids.

Let's start with what I liked.

The Good

As a nerd, I appreciate a good museum, and this is that.

The first exhibit was a massive room with cars, suits, and helmets, plus some awesome factoids.

A blue and white F1 car on display in F1 X.
A wall of helmets on display.
F1 driver suits displayed on a wall in the museum.
A description of the LVGP track.

As someone who knew very little about F1 coming in, it was fun to see/learn about the engines, tires, and other car components.

An orange F1 Car.

There's a 0% chance my lanky 6' 4" ass is fitting in this thing, btw.

The tiny sitting space in an F1 race car.
2 engines on display on stands next to facts about them.
A row of tires with varying amounts of tread.

Like, WTF are you supposed to do with this steering wheel? It looks like Bop-It on steroids.

A car steering wheel with about 100 buttons and switches on it, demonstrating it's complexity.

The Pit Wall lets you put on headphones and listen in on the crew/driver communication of 5 different teams during the previous Las Vegas Grand Prix, while seeing the car's digital gauges.

A row of computer monitors with heaphones sitting in front of each along the Pit Wall.

The audio synced up with video from the driver's perspective, which was really cool.

A picture of my Pit Row monitor, which is displaying car gauges and video feeds from the car.
There's a lot going on here.

My favorite part of F1 X was the 4D video that puts you in the driver's seat of a car racing in the Las Vegas Grand Prix.

The 3D video is awesome; the chairs move to simulate the car's motion, and you'll experience other sensory elements (but I won't ruin the surprise).

At the tail end, there are some fun photo ops that are decidedly awkward when by yourself.

Me, sitting in a chair with my firnger up, signifying I'm #1.

After my first awkward photo shoot, I decided to sit this one out.

A podium for 1st, 2nd, and 3rd place with a picure of Las Vegas at night as the backdrop.

Lastly, everyone from check-in to our guides was spectacular. They went out of their way to share information, and I could feel their passion for the job and the sport itself.

The Lackluster

While there's plenty to like, some of the interactive activities felt surface-deep, forced, or even a bit childish.

The pit-stop experience tasks you and your small group with changing a tire. The task is explained, and each participant straps on 2 pairs of gloves and safety goggles after signing a digital waiver.

The group then completes a few tire changes to see how fast they can do it.

The task amounted to one person loosening a single nut with a drill, 2 people removing the old tire and replacing it, and then the driller tightening the nut to secure the new tire.

There was nothing overly complex about the task, and it felt a bit like "filler content".

Pit Stop experience car, with a spare tire ready to be attached.
Pti Stop Experience

Another exhibit tasked you with designing your own F1 car on a large touchscreen. You could go "off-script" or use one of their templated designs.

Tablets lined up in the Car Design Studio.

I pecked around for a few seconds, got bored, and selected the Wynn Resorts design.

I'm sure an 8-year-old boy would love this. But I am a 41-year-old man and was ready to move on quickly.

That said, Sally, an adorable 80+-year-old in our group, was having the time of her freaking life and designed many, many cars, holding me hostage in the design studio, much to my chagrin.

My F1 car design, which is just the Wynn Resorts car.

Everyone's design is projected onto a blank car at the tail end of the experience, which was kind of cool.

This was one of Sally's many designs.

F1 car design projected on a blank vehicle frame.

Throughout the museum portions of the F1 Experience, which I enjoyed, were interactive stations that were pretty "blah" too.

This one asks you to pick a suit, stand in front of a camera, and it dresses you up in it digitally. You can move around, and "digital you" mimics your movements.

a station where you are digitally placed in a racing suit.

Another tested your reflex timing at the starting line. The goal is to push the red button as fast as you can after the starting lights go out.

Reaction Game at the F1 X.

There was also a station where you could design your own helmet. I legitimately struggle to imagine anyone older than 12 would spend more than 15 seconds here.

That sounded mean. I didn't mean it that way. I swear.

A screen with a blank helmet that you can add colors, designs and numbers to.

Verdict on the F1 Experience in Las Vegas

$59 for an adult ticket is steep, especially if you're an F1 novice like me.

I'm glad I did it, but if you're not a "die-hard", you're probably safe skipping it.

That said, cool visuals, artifacts, and fun facts are abundant. I learned plenty, and the experience will definitely make the race more fun to watch.

I'd love to see them replace or "deepen" some of the filler content (car design studio, tire change)... or maybe I'm an outlier. Who knows.

The guided format is also a bit of a bummer. You can't move at your own pace and are forced to move from exhibit to exhibit with your group, whether you're ready to move on or not.

It's a bit awkward when you've had enough and are fighting off yawns as Sally is over there designing her 18th car. At the same time, you don't want to look ready to move on, because you feel guilty about rushing Sally... so you just keep pecking colors, glancing up to see if she wrapped it the F up yet.

Quite the dilemma.

Attractions like this should be self-directed, with employees milling about to help. That lets folks spend time on what interests them while brushing past what doesn't.

The go-karting is likely the most compelling offering, and I can't wait to give it a shot, but damn, it's expensive, starting at $37 for a single 8-minute race.

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